The rule is: A game has gotta have rules! RamboPawn Rules 2018-07-22 And a Free Printable RamboPawn Playmat
How to make card decks have different odds of cards showing up — in a user-friendly way. I came up with this idea for a different game where I wanted to change the odds of what kind of card a player gets mid-way though the game play. Let’s say that getting an O card is … Read more RamboPawn Card Usage
To test out play balances with different counts of various cards, I have to keep making revised RamboPawn decks. I’ve come up with a better format that allows me to to create a new deck much more rapidly. I hand wrote everything on the old playtest cards and I put the instructions on them (since … Read more Optimizing Making Playtesting Sets With Indirection
Now to create some merch (merchandising) for the fans — t-shirts, mugs, and whatever else seems appropriate. Just like the game printing is currently setup to use a Print-on-Demand printer for games, I’m setting up the merch with a POD printer for t-shirts and mugs. I’ve chosen SpreadShirt.com because they are free to set up … Read more Setting up a Spreadshirt POD T-shirt Store
The Solo Game Challenge requires The game must be publish ready (as it relates to our shop, not as it relates to being finished). This means it has a logo, backdrop, shop ad, action shots, description, and cool factors. It must also have all images proofed, and have packaging. To get started I’m making a … Read more Making the Shop Page at TheGameCrafter
One of the many little details involved in setting up a WordPress site is adding a site icon. Starting with my original promo image for RamboPawn I worked at it to whittle it down to the little icon you can see in the browser tab. The steps: 1 – This was just the simplified version … Read more Getting Iconic!
I took (retook if you read the origin of RamboPawn story) the domain RamboPawn.com and did all the fiddling necessary to put up a WordPress site. And here is the first promo image of RamboPawn from a playtesting session: RamboPawn has been a concept that’s been bouncing around in my head since 2008 (as a … Read more I said Launch not Lunch!