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playtesting

Optimizing Making Playtesting Sets With Indirection

2018-07-102018-07-09 by One Red Pawn

To test out play balances with different counts of various cards, I have to keep making revised RamboPawn decks. I’ve come up with a better format that allows me to to create a new deck much more rapidly. I hand wrote everything on the old playtest cards and I put the instructions on them (since … Read more

Categories RamboPawn Tags design, indirection, playtesting
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